Advanced Learning Technologies

Educational Programs:

  • ECU College of Engineering and Technology offers:
    • BS, BA and MS in Computer Science
    • MS in Software Engineering
    • Certificate in Computer Game Development
  • ECU’s College of Engineering and Technology allows AAS degree grads in an industrial or technology-related field to transfer credits and complete a BSIT (Bachelor of Science in Industrial Technology).  No other college or university in NC offers the capability to turn an AAS degree into a bachelor’s degree online.
  • ECU School of Art and Design (SOAD) offers a Bachelor’s of Fine Arts degree with a concentration in Animation/Interactive design, one of only two 4-year programs in the state.
  • SOAD is the largest and only accredited art school in NC as well as being one of the largest in the Southeast.
  • College of Education’s Department of  Instructional Technology offers graduate-level certificate programs in Computer-Based Instruction; Distance Learning and Administration; and a Special Endorsement in Computer Education (079 Special Endorsement through the North Carolina Department of Public Instruction).
  • ECU’s Center for Applied Pyschophysiology (CAP) prepares students from a variety of educational disciplines to become advanced practitioners and researchers in the areas of biofeedback, health games, and virtual reality.
  • Pitt Community College (PCC) offers a two-year program in Simulation and Game Development.  As a result of its membership in Apple’s iOS Developer University Program, PCC also teaches mobile application development and design through its SGD, Computer Programming, and Web Technologies curriculum.

Supporting Assets:

  • Interprofessional Clinical Simulation Program is a collaboration between the Brody School of Medicine (BSOM) and  Vidant Medical Center (VMC).  The program provides access to simulation-based education. A fourteen room 5,000 sq. ft. Clinical Simulation Center is located adjacent to the hospital on the first floor of the Brody Health Sciences Building.
  • ECU School of Nursing partnered with School of Engineering and Technology to develop the Midwife Pocket PC, a technological innovation in nursing education and practice.  Licensed to Four-D Software, Inc through ECU’s technology transfer.
  • ECU’s Concepts Integration Laboratories (CIL) consists of 8 labs with medium and high fidelity simulator patients.  The CIL fosters excellence in the preparation of professional nurses by assisting students of all levels to integrate nursing science concepts and critical thinking skills in the practice of quality patient care.
  • ECU is home to pioneers in minimally invasive robotic surgery:   In 2000, Dr. Randolph Chitwood of the ECU Brody School of Medicine, performed the first robotic heart valve surgery in North America.   Using this technology, surgeons at the school have performed more operations of this kind than any other center in the world.
  • ECU’s Psychophysiology Lab and Biofeedback Clinic provides a virtual classroom experience where students interact with professors, lab assistants, clinicians and students from around the world.
  • ECU is taking a leadership role in Operation Re-Entry North Carolina (ORNC), a university-wide initiative to address the rehabilitation and re-entry concerns of military personnel, veterans and their families.  The approach is to mobilize the university’s talent and resources – particularly in research, workforce training, clinical services, telemedicine & advanced technology, and statewide planning – to assist returning combat veterans and their families.
  • ECU’s Innovation Design Lab is a collaborative vortex where industrial design, business, engineering and graphic design merge to produce unprecedented solutions to complex product development challenges.
  • ECU’s Information Technology and Computing Services’ (ITCS)Animation Services encourages the ECU academic community to consider ways teaching methods can be enhanced by the use of sophisticated visual and interactive technology services offered by ITCS Academic Technologies.


Game Theory Group

Grover Gaming